Node.js v0.11.14 Manual & Documentation


Tracing#

Stability: 1 - Experimental

The tracing module is designed for instrumenting your Node application. It is not meant for general purpose use.

Be very careful with callbacks used in conjunction with this module

Many of these callbacks interact directly with asynchronous subsystems in a synchronous fashion. That is to say, you may be in a callback where a call to console.log() could result in an infinite recursive loop. Also of note, many of these callbacks are in hot execution code paths. That is to say your callbacks are executed quite often in the normal operation of Node, so be wary of doing CPU bound or synchronous workloads in these functions. Consider a ring buffer and a timer to defer processing.

require('tracing') to use this module.

v8#

The v8 property is an EventEmitter, it exposes events and interfaces specific to the version of v8 built with node. These interfaces are subject to change by upstream and are therefore not covered under the stability index.

Event: 'gc'#

function (before, after) { }

Emitted each time a GC run is completed.

before and after are objects with the following properties:

{
  type: 'mark-sweep-compact',
  flags: 0,
  timestamp: 905535650119053,
  total_heap_size: 6295040,
  total_heap_size_executable: 4194304,
  total_physical_size: 6295040,
  used_heap_size: 2855416,
  heap_size_limit: 1535115264
}

getHeapStatistics()#

Returns an object with the following properties

{
  total_heap_size: 7326976,
  total_heap_size_executable: 4194304,
  total_physical_size: 7326976,
  used_heap_size: 3476208,
  heap_size_limit: 1535115264
}

Async Listeners#

The AsyncListener API is the JavaScript interface for the AsyncWrap class which allows developers to be notified about key events in the lifetime of an asynchronous event. Node performs a lot of asynchronous events internally, and significant use of this API may have a significant performance impact on your application.

tracing.createAsyncListener(callbacksObj[, userData])#

  • callbacksObj Object Contains optional callbacks that will fire at specific times in the life cycle of the asynchronous event.
  • userData Value a value that will be passed to all callbacks.

Returns a constructed AsyncListener object.

To begin capturing asynchronous events pass either the callbacksObj or pass an existing AsyncListener instance to tracing.addAsyncListener(). The same AsyncListener instance can only be added once to the active queue, and subsequent attempts to add the instance will be ignored.

To stop capturing pass the AsyncListener instance to tracing.removeAsyncListener(). This does not mean the AsyncListener previously added will stop triggering callbacks. Once attached to an asynchronous event it will persist with the lifetime of the asynchronous call stack.

Explanation of function parameters:

callbacksObj: An Object which may contain several optional fields:

  • create(userData): A Function called when an asynchronous event is instantiated. If a Value is returned then it will be attached to the event and overwrite any value that had been passed to tracing.createAsyncListener()'s userData argument. If an initial userData was passed when created, then create() will receive that as a function argument.

  • before(context, userData): A Function that is called immediately before the asynchronous callback is about to run. It will be passed both the context (i.e. this) of the calling function and the userData either returned from create() or passed during construction (if either occurred).

  • after(context, userData): A Function called immediately after the asynchronous event's callback has run. Note this will not be called if the callback throws and the error is not handled.

  • error(userData, error): A Function called if the event's callback threw. If this registered callback returns true then Node will assume the error has been properly handled and resume execution normally. When multiple error() callbacks have been registered only one of those callbacks needs to return true for AsyncListener to accept that the error has been handled, but all error() callbacks will always be run.

userData: A Value (i.e. anything) that will be, by default, attached to all new event instances. This will be overwritten if a Value is returned by create().

Here is an example of overwriting the userData:

tracing.createAsyncListener({
  create: function listener(value) {
    // value === true
    return false;
}, {
  before: function before(context, value) {
    // value === false
  }
}, true);

Note: The EventEmitter, while used to emit status of an asynchronous event, is not itself asynchronous. So create() will not fire when an event is added, and before()/after() will not fire when emitted callbacks are called.

tracing.addAsyncListener(callbacksObj[, userData])#

tracing.addAsyncListener(asyncListener)#

Returns a constructed AsyncListener object and immediately adds it to the listening queue to begin capturing asynchronous events.

Function parameters can either be the same as tracing.createAsyncListener(), or a constructed AsyncListener object.

Example usage for capturing errors:

var fs = require('fs');

var cntr = 0;
var key = tracing.addAsyncListener({
  create: function onCreate() {
    return { uid: cntr++ };
  },
  before: function onBefore(context, storage) {
    // Write directly to stdout or we'll enter a recursive loop
    fs.writeSync(1, 'uid: ' + storage.uid + ' is about to run\n');
  },
  after: function onAfter(context, storage) {
    fs.writeSync(1, 'uid: ' + storage.uid + ' ran\n');
  },
  error: function onError(storage, err) {
    // Handle known errors
    if (err.message === 'everything is fine') {
      // Writing to stderr this time.
      fs.writeSync(2, 'handled error just threw:\n');
      fs.writeSync(2, err.stack + '\n');
      return true;
    }
  }
});

process.nextTick(function() {
  throw new Error('everything is fine');
});

// Output:
// uid: 0 is about to run
// handled error just threw:
// Error: really, it's ok
//     at /tmp/test2.js:27:9
//     at process._tickCallback (node.js:583:11)
//     at Function.Module.runMain (module.js:492:11)
//     at startup (node.js:123:16)
//     at node.js:1012:3

tracing.removeAsyncListener(asyncListener)#

Removes the AsyncListener from the listening queue.

Removing the AsyncListener from the active queue does not mean the asyncListener callbacks will cease to fire on the events they've been registered. Subsequently, any asynchronous events fired during the execution of a callback will also have the same asyncListener callbacks attached for future execution. For example:

var fs = require('fs');

var key = tracing.createAsyncListener({
  create: function asyncListener() {
    // Write directly to stdout or we'll enter a recursive loop
    fs.writeSync(1, 'You summoned me?\n');
  }
});

// We want to begin capturing async events some time in the future.
setTimeout(function() {
  tracing.addAsyncListener(key);

  // Perform a few additional async events.
  setTimeout(function() {
    setImmediate(function() {
      process.nextTick(function() { });
    });
  });

  // Removing the listener doesn't mean to stop capturing events that
  // have already been added.
  tracing.removeAsyncListener(key);
}, 100);

// Output:
// You summoned me?
// You summoned me?
// You summoned me?
// You summoned me?

The fact that we logged 4 asynchronous events is an implementation detail of Node's Timers.

To stop capturing from a specific asynchronous event stack tracing.removeAsyncListener() must be called from within the call stack itself. For example:

var fs = require('fs');

var key = tracing.createAsyncListener({
  create: function asyncListener() {
    // Write directly to stdout or we'll enter a recursive loop
    fs.writeSync(1, 'You summoned me?\n');
  }
});

// We want to begin capturing async events some time in the future.
setTimeout(function() {
  tracing.addAsyncListener(key);

  // Perform a few additional async events.
  setImmediate(function() {
    // Stop capturing from this call stack.
    tracing.removeAsyncListener(key);

    process.nextTick(function() { });
  });
}, 100);

// Output:
// You summoned me?

The user must be explicit and always pass the AsyncListener they wish to remove. It is not possible to simply remove all listeners at once.